/**
 * Author(s): xuming.Wong <xuming.Wong@gmail.com>
 */

#ifndef __SKY_MANAGER_H__
#define __SKY_MANAGER_H__

#include "SceneObject.h"
#include "SkyX.h"

namespace PQEngine
{
	class SkyManager
	{
	public:
		SkyManager(SceneObject* sceneObject);
		void update(float deltaT);
		void enableSkyDome(bool enabled);
	private:
		SceneObject* _sceneObject;
		SkyX::SkyX* _sky;

	};
}
#endif
